Generates footsteps. More...
#include <sot-pattern-generator/step-computer-force.h>
Public Member Functions | |
virtual const std::string & | getClassName (void) const |
StepComputerForce (const std::string &name) | |
void | changeFirstStep (StepQueue &queue, int timeCurr) |
void | nextStep (StepQueue &queue, int timeCurr) |
ml::Vector & | computeDisplacement (ml::Vector &res, int timeCurr) |
ml::Vector & | computeForce (ml::Vector &res, int timeCurr) |
ml::Vector & | computeForceL (ml::Vector &res, int timeCurr) |
ml::Vector & | computeForceR (ml::Vector &res, int timeCurr) |
ml::Vector & | computeHandForce (ml::Vector &res, const MatrixHomogeneous &waMh, const MatrixHomogeneous &waMref, const ml::Vector &F) |
virtual void | display (std::ostream &os) const |
virtual void | commandLine (const std::string &cmdLine, std::istringstream &cmdArgs, std::ostream &os) |
Public Attributes | |
dg::SignalPtr < MatrixHomogeneous, int > | waistMlhandSIN |
dg::SignalPtr < MatrixHomogeneous, int > | waistMrhandSIN |
dg::SignalPtr < MatrixHomogeneous, int > | referencePositionWaistSIN |
dg::SignalPtr< ml::Vector, int > | stiffnessSIN |
dg::SignalPtr< ml::Vector, int > | velocitySIN |
dg::SignalPtr< unsigned, int > | contactFootSIN |
dg::SignalTimeDependent < ml::Vector, int > | displacementSOUT |
dg::SignalTimeDependent < ml::Vector, int > | forceSOUT |
dg::SignalTimeDependent < ml::Vector, int > | forceLhandSOUT |
dg::SignalTimeDependent < ml::Vector, int > | forceRhandSOUT |
Static Public Attributes | |
static const std::string | CLASS_NAME |
Generates footsteps.
sot::StepComputerForce::StepComputerForce | ( | const std::string & | name | ) |
void sot::StepComputerForce::changeFirstStep | ( | StepQueue & | queue, | |
int | timeCurr | |||
) | [virtual] |
Implements sot::StepComputer.
virtual void sot::StepComputerForce::commandLine | ( | const std::string & | cmdLine, | |
std::istringstream & | cmdArgs, | |||
std::ostream & | os | |||
) | [virtual] |
ml::Vector& sot::StepComputerForce::computeDisplacement | ( | ml::Vector & | res, | |
int | timeCurr | |||
) |
ml::Vector& sot::StepComputerForce::computeForce | ( | ml::Vector & | res, | |
int | timeCurr | |||
) |
ml::Vector& sot::StepComputerForce::computeForceL | ( | ml::Vector & | res, | |
int | timeCurr | |||
) |
ml::Vector& sot::StepComputerForce::computeForceR | ( | ml::Vector & | res, | |
int | timeCurr | |||
) |
ml::Vector& sot::StepComputerForce::computeHandForce | ( | ml::Vector & | res, | |
const MatrixHomogeneous & | waMh, | |||
const MatrixHomogeneous & | waMref, | |||
const ml::Vector & | F | |||
) |
virtual void sot::StepComputerForce::display | ( | std::ostream & | os | ) | const [virtual] |
virtual const std::string& sot::StepComputerForce::getClassName | ( | void | ) | const [inline, virtual] |
void sot::StepComputerForce::nextStep | ( | StepQueue & | queue, | |
int | timeCurr | |||
) | [virtual] |
Implements sot::StepComputer.
const std::string sot::StepComputerForce::CLASS_NAME [static] |
dg::SignalPtr< unsigned,int > sot::StepComputerForce::contactFootSIN |
dg::SignalTimeDependent< ml::Vector,int > sot::StepComputerForce::displacementSOUT |
dg::SignalTimeDependent< ml::Vector,int > sot::StepComputerForce::forceLhandSOUT |
dg::SignalTimeDependent< ml::Vector,int > sot::StepComputerForce::forceRhandSOUT |
dg::SignalTimeDependent< ml::Vector,int > sot::StepComputerForce::forceSOUT |
dg::SignalPtr< MatrixHomogeneous,int > sot::StepComputerForce::referencePositionWaistSIN |
dg::SignalPtr< ml::Vector,int > sot::StepComputerForce::stiffnessSIN |
dg::SignalPtr< ml::Vector,int > sot::StepComputerForce::velocitySIN |
dg::SignalPtr< MatrixHomogeneous,int > sot::StepComputerForce::waistMlhandSIN |
dg::SignalPtr< MatrixHomogeneous,int > sot::StepComputerForce::waistMrhandSIN |